NOAH HARVEY
Inner Self Projection: ICAM show
Gallery Installation layout
'Inner Self Projection' Film, Video Footage Starts at 1:18
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‘Inner Self Projection’ is an 8 minute Interactive audio-visual experience for (1-2) participant(s) using projection mapping and body tracking. This experience is a physical-digital ritual where participants are placed in my mindscape, and are externally transmogrified through overlaying projection into a metaphysical embodiment of my inner-self. The inner-self’ persists in a perpetual state of conflict and connectedness with my physical form, my outer- self. ‘Inner Self Projection’ is the manifestation of a feeling of disconnectedness between my mind and body, but also the healing process of reconnecting my inner-self and outer-self into one being.
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'Inner Self Projection' is aesthetically built to share my 'Inner Self', a space of multiplicity; a chaotic, calm, introspective, surreal realm. In the mental space, memories often get intertwined, and certain ideas become fixations. Through the use of a hyperedited, maximalist, overlay-heavy style of video editing and sample-heavy electronic/ambient audio production, I try to embody participants into this experience.
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​The visuals and audio in this piece are recursive from much of my other work. They all stem from different sources, including films, programmed visualizers, paintings, mixed-media works, sketches, effects, symbols, and a vacuum-formed sculpture of my disembodied head, which I've made throughout my two years in ICAM. But there's also material that was made specifically for this project.
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Inner Self Projection is a projection mapping installation utilizing a Kinect 3.0 for body tracking and projection mapping through TouchDesigner.
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Touch Designer operates as a master hub for the Kinect tracking, but also for video overlaying.
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The core of the piece essentially operates as a two-track movie system.
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In the background movie track, which is always visibly projected, there is a 10-minute, experimental, hyper-edited movie loop. ​
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When a participant is detected by the Kinect player index,​ a second synchronized movie plays in the space of their masked silhouette- which is then overlayed onto the background movie track.
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The Project originally was not going to have any videos as the primary focus, and I had wanted all visuals to be modified live in TouchDesigner. Though as progress was made, I realized this wasn't going to be feasible in the limited time frame, and thematically it made less sense than using videos
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​Inner-Self Projection is intended to be installed in a dark, quiet, isolated room to enhance the intense personal experience. Projection is displayed on a white wall. In the center of the projection wall is a white vacuum form sculpture of my disembodied head. The projector/kinect are placed across the room, hidden under a matte black cloth, with only their sensors being visible. The rest of the walls/floors/ceiling in the space are to be covered in reflective mirror material, so participants can see themselves immersed in the projection in all parts of the room.
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Though Inner Self Projection is intended to be installed in a quiet, dark, isolated room as a fully immersive space. Unfortunately, due to logistical limitations in the installation space for the ICAM Senior Exhibition, a single room was not available for the project. Thus, the project was adapted for a larger room and group setting. The room that was assigned to my group of artists was supposed to be a dark projection room, but the blinds ended up breaking, so I had to adjust the project further for the brighter setting. ​
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Inner Self Project is a recursive work building off many of my other projects and ideas. Some of these projects were collaborative, and others were independent, but this serves as a full log of what comes from where! I wanted to give credit where credit is due, regardless of the level of involvement in the projects!
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Video Pieces
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Inner Self Projection Pool Shoot
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Credits: Camila Coffelt (Filming)​​
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Wizard film Video shoot
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Credits: Maximilliano Hernandez (Filming)​​​​​​​​​​​
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​'Man'(April 2025) -Shortfilm
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Credits: Camila Coffelt (Filming)​​​​
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'I want to know how you see me'(May 2025) -Performance
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Credits: Maximilliano Hernandez (Filming)​
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Touch Designer Liquid -Video Patch
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Credits: Omifiru Visuals(tutorial)​
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'Untitled/Depression'(May 2025) -Shortfilm
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Credits: Me​
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'Stagnation' (Dec. 2023) -Shortfilm
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Credits: Me​
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'who am i'(Oct. 2023) -Shortfilm
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Credits: Me​
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'i went back to the ocean to say goodbye'(Nov. 2023) -Shortfilm
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Credits: Me​
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And various other miscellaneous videos from scrapped projects and random footage I took
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Audio Works
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​Track 1- 'Sunset Rewinding'​​(2024)
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Genre: Ambient(Sample Based)
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Credits: Me​
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Track 2- 'i feel like oil'
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Genre: Ambient/Electronic
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Credits: Camila Coffelt(Co-producer)
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Track 3- 'sounds of the night'​
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Genre: Ambient
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Credits: Andrew(guitar sample)
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Static Visual Works
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My Sketchbooks Scanned
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Credit: Camila Coffelt(scanning assistant)​
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'Metaphysical Self'
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Mixed-media on vacuum form of my head​
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'Metaphysical Memory' ​
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Acrylic paint on found object (horse)​
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Overcorruption
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Mixed Media on Newsprint​
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Multiplicity
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Oil Pastel on Sandpaper​
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to be continued-----!!
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'Inner Self Projection' Film, Video Footage Starts at 1:18






Flowchart of video mixing

Touch Designer Video Mixing Patch



Diagram of ICAM Senior Ehibition Space
